From modeling to animation, a complete workflow.

Three capability zones for modeling, AI generation, and animation—each with direct access to ready-to-use tools.

3D Modeling

From sketch to ready-to-use model assets

Cover the modeling pipeline from concept development and topology cleanup to texture baking, delivering game-ready assets for games, film, and real-time rendering.

  • Polygon and Subdivision Surface Modeling
  • UV Unwrapping and Texture Baking
  • Export assets in multiple formats
Polygons and wireframe view in the 3D modeling software viewport

AI-generated models

Generate 3D assets from text and reference images

Leverage AI generation to create editable models and materials from text descriptions or reference images, reducing the time from concept to asset readiness.

  • Text-to-3D and Image-to-3D
  • Automatic Material and Texture Generation
  • Generated results support secondary editing
AI-generated 3D character models displayed in a row
3D Character Rigging and Keyframe Animation Editor Interface

Animation Design

Bring your models to life

Animation design capabilities for rigging, skinning, and keyframe animation to bring characters, props, and environments to life.

  • Rigging and Skinning
  • Keyframes & Action Library
  • Export and Preview Animation Sequences

Tool Entry

Six tools organized by capability. Click "Get Started" to access the tool page.

3D Modeling

Online Modeling Tool

Perform basic modeling and topology adjustments in the browser to quickly create a model prototype.

Get Started
3D Modeling

Model Optimization Tool

Automatically reduce polygon count and organize model structure to optimize assets for real-time rendering.

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AI-generated

Text-to-3D Tool

Enter a text description to generate an editable 3D model and material.

Get Started
AI-generated

Image-to-3D Tool

Upload reference images to quickly generate the corresponding 3D model.

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Animation Design

Rigging Tool

Rapidly rig and skin character models to begin animation.

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Animation Design

Animation Creation Tool

Create keyframe animations and export animation sequences for games and video.

Get Started

A workflow from assets to export

Four steps connect the entire production workflow, with each step completable using our tools.

  1. 01

    Prepare materials

    Organize reference images or descriptions to define the target models and animations.

  2. 02

    Build or generate a model

    Build structures with modeling tools or generate models directly using AI.

  3. 03

    Edit and Bind

    Optimize topology, generate materials, and rig character models.

  4. 04

    Export and Use

    Export models or animation sequences for use in games, films, or presentations.

Frequently Asked Questions

Common questions about tool access, supported formats, and usage licensing.

Have specific requirements or interest in collaborating?

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